![]() If the anime’s sole purpose is to take an audience stand in, put them into a video-game esc world and give him baddies to destroy, with friends and a harem to fawn over them at every step of the way, then I begin to ask what was the point? Is it just to make me, someone who isn’t successful in my own life, feel a bit better imagining a fantasy in which I am demigod? The self indulgent trap comes in to it when an otaku nerd/salary-man (sometimes both) who is generally considered an audience stand-in, dies and is transported into another world, given a unique talent (such as a smart-phone, or better magic than anyone else) that lets him exploit this other world for mostly glory and social gains. The premise of contrasting two different worlds is prolific in its ability to develop ideas of character and society. Isekai has a reputation for being this, but the genre has been used to great effect to comment on things like peaceful authoritarianism (Slime Isekai), alienation from the modern world (Sword Art Online), post-scarcity capitalism (Log Horizon), and even the otaku dream that is at the core of Isekai (Re:Zero). I don’t want to dismiss Kenja no Mago for being a self indulgent Isekai, but it it may just be that.
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